#include <Structs.h>
Public Attributes | |
| int | size |
| float * | x |
| float * | y |
| float * | z |
| float * | dx |
| float * | dy |
| float * | dz |
Object containing ray evaluation points and corresponding direction vectors. Note that the stored direction vector is the reflected, not the incoming, vector.
| float* cframef::dx |
array of float. Contains direction component along x-axis.
| float* cframef::dy |
array of float. Contains direction component along y-axis.
| float* cframef::dz |
array of float. Contains direction component along z-axis.
| int cframef::size |
Number of rays in frame.
| float* cframef::x |
array of float. Contains ray co-ordinates along x-axis.
| float* cframef::y |
array of float. Contains ray co-ordinates along y-axis.
| float* cframef::z |
array of float. Contains ray co-ordinates along z-axis.